This game is beautiful. My entire dream in a video game. Thanks for giving me the experience I always wanted. But are you planning on making any other maps? I would love to see more of this.
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yes! I have two other games and a fouth one should be coming in a few months
whyyyy Windows whyyyy...
Beautiful as always. Really cathartic to walk around in virtual nature taking photos, always love searching for the right angles to photograph and unlocking the ending to see how you change the scenery as a bonus. Thanks!
Hello! First of all I wanna thank you for this magnificent work, it's so realistic! Also the sound effects and music are wonderful. Then I have a question... is a big part of the main path missing? I mean... I arrive until that kind of "balcony" from where it's possible to see Kyoto scenery, then I still climbing a little bit and I arrive on a square with a big bell. From here, if I remember well the real location, the path is supposed to split into 3: on the left you reach a small graveyard; on the right (or on the front) the circular path starts until the top of the hill, where you can descend coming back on the front (or on the right if you started on the front)... I hope I explained myself well. Instead of this, the circular path seems missing and it's impossibile to reach the top of the hill. Is it correct or am I doing anything wrong? Thanks!
no you are correct! I just made a few changes to the map design and made a lot of the paths shorter, including removing that loop path. I visited the shrine recently so I know what you're talking about, it's cool that you recognised that specific place and sorry it's not physically accurate! thanks for the kind words about the game :)
Yes, actually I've been in Fushimi Inari five times, it's one of my favourite places in Japan :) That's why I was pretty confused when I did not find the path, I thought I was lost and I restart from the beginning twice before realizing a part of the path was missing! :) Do you think there'll be an update of the game with further paths?
Just wanted to say thank you for taking the time to make these wonderful experiences.
EDIT : forget it I'm stupid. leaving my message for anyone who'd come here with the same problem and small brain as me, check the board the key is hung on it, you need to take it from the board. Duh! :)
Hello Matt, first of all, thank you for these awesome experiences. I've played Iceland and Japan so far (I live near Fushimi Inari and I really appreciate the details you put in there)
I do have one problem though, even after taking all the required pictures, the final gate won't open. The lock is gone, but the door is still here and I can't go through. I really wish I could unlock the alternative map...
I played the Japan Steam version, if it's of any help. I'll try to download the game from here and see if it's any different. I'll let you know if it is.
i am getting a fatal error playing on rift s
It won't let you download the VR version via itch.io client when you claim it for free.
I love the idea of wandering through this nice setting. I just had one question. I've bought the VR DLC on Steam but I feel like everything is a bit blurry and trees are rendering their low quality from way too close. Is this expected behavior or am I doing something wrong. I also can't seem to find the menu in which I can change settings while in VR.
so the vr version of this game is a bit outdated and doesn't include a settings menu for non-oculus headsets. I'm planning on updating it really soon with the VR template from the iceland game which will come with a whole bunch of fixes
hello, lovely app. I found it on Steam but then got the standalone for putting on my offline laptop. Is there a way to add some graphics settings? Presets are functional but don't allow me to fix problems like film grain, everything becoming low contrast, desaturated, and hard to see when in the valleys - even the sky goes dark blue like I have a welder's mask on. It takes away the virid tone until I leave the area.
edit: also can you recommend a program to replace music with? I see it's all stored as a big .pak archive but I'm not sure if things need to be decompressed and repacked
I added and darkness/desaturation to some parts of the map for variance, you can't really remove it at this point. also if you pause the music you can play whatever you like in the background, it just can't be done through the game
Unfortunately I cannot get this to work in WMR (Steam version) even though a review on Steam said it would work without issues :-(
I'll have to wait until Matt applies the VR fixes, as the Iceland experience is perfect in WMR
yes I plan on updating this game with the new VR template very soon! thanks for being patient
First of all, this is awesome, your work is amazing. I do have one question, do the photos you take in game get saved anywhere, or is it just for fun?
i dont know why but it just something about this game that make me feel like so wholesome thanks for making it
Not to sound like emotional or anything but I played this and almost cried like I love this
This game is amazing!!!! It would be super cool if you added a "walking" feature too so gameplay can feel really immersive if that's possible. It felt like I was moving through the scenes too fast. Of course, I could've just stopped but slow walking through the scenery while "looking around" would be amazing
Hey, I really liked the game, it seems like a really accurate recreation of everything!
Though I have 2 things to "add":
Please, make it possible to sneak, it would add so many new opportunities for photos!
plus, please add a camera zoom! I don't know if its already in the game, but mouse wheel didn't change anything I noticed (maybe I'm just blind). But thats all! Great experience, thank you!!
thanks for the suggestions! I agree, maybe i'll put them in the next one
I love the game, and I've looked for this, but what are the "shrines" spoken of? I've been looking for the Plaque for days. The only shrine I can see is the one at the summit?
If you go to an area of the forest with a small river and a row of shrines that seem inaccessible, look around for a bit and you'll find a way through. according to the survey I did, 40% of people were able to find it on their first playthrough
i am having a problem with the rift s it is a graphics problem where the graphics are just black dots all around me please help my card meets the min specs but it still wont go away. i cant find anything else on this either
haven’t heard of this before, can you email me some screenshots? firstname.lastname@example.org
i will today
Did u end up finding a fix for that? I've had this problem for a really long time.
this guy never emailed me unfortunatley, and it's really hard to test and change things without owning a rift s myself. if you have time to send your own screenshots that would be helpful :)
Bro, the scenery is absolutely amazing! So immersive yet so calming.
Wow,That's is beautiful! !
Beautiful. Thank you for this. How was it made exactly? Did you model your photos or is there some kind of photographic overlay composite for the entire thing?
One more question - i noticed a reviewer on steam had activated it by key. Do we get one from claiming it via itch?
you're welcome! there's no photographic overlay, I used a lot of assets that I found online and put everything together using reference photos. Here's an article with more info on how I built the game:
and yes, if you buy the vr version you'll also get a steam key
Okay, so I just bought this on Steam, VR version. Congratulations to the developer. So few environments in VR and yet its exactly what VR is made for. I love the environment, the detail and the atmosphere. I left a review on Steam and I definitely recommend that people should try it. Unfortunately the detail only comes into play when you are very close to the objects (ie trees etc). Now I understand the need to maintain frame rates, but I would love to have some control over how far away objects have to be before they are rendered. At present it really takes away from the beauty of your environment. If at all possible can this this be made user adjustable? I'm also delighted to see that your other environments will be coming to VR. Can't wait. And again, thanks for this piece of art.
I'm glad you enjoyed the game and thanks for leaving the steam review! I included some draw distance settings in the menu but unfortunatley it's only available on oculus. because the trees have so many polygons I have to make the view distance pretty short by default. but thanks for playing and i'm happy you came across my game!
Got the email saying that the VR version had been updated again, however I do not see any new patch notes for it.
Could you let me know what was updated?
Also if you have not done so already, do you plan to add Index controller support?
Just smaller changes on this one, I fixed some htc vive issues and added a new camera mode that you can use with both oculus and vive. also revamped the video settings so you can get a much higher framerate on lower view distances. I'd love to add index support but I don't have the hardware to test it, index doesn't even ship to australia :(
If you ever need someone to test things on the index for you, let me know. I'm sure it would be difficult to even develop for it without the equipment, but I would happy to help in what way I can.
Hopefully Index will start shipping your way soon.
Does the application support eye-tracking? Experiencing it with a VR headset and eye-tracking to control the focal point could make the it appear even more natural than it does already.
Congratulation to this beautiful walking experience!
that's a neat idea, I'd mess around with it but I don't have an eye tracking headset to test it on. thanks for playing dude!
I play it (and most other first person games) with mouse-look/head tracking, using FreePIE. It's a bit fiddly getting it set up, but it should work with eye-tracking, too.
Beautiful and breathtakingly lifelike. Made me miss Japan all over again. Wonderful job♡♡♡
Wow! It's incredible! I went at the Fushimi Inari as a tourist and I saw someone play this game and I could recognize all of it! Obviously without the people, but it's very much life-like
What is the Donator's Plaque in the fast travel menu. I'm trying to get into the path at the summit but can't enter until I unlock all fast travel locations and the Donator's Plaque is the last one.
from the survey I did, about 30% of people found it. If you look near the shrines in the forest that seem inaccessible, you'll find a way around. My intention was for the rushed players to miss it, but I might consider making the path a little easier to find in the next update.
that was completly beautifull, thaks for that experience.
Can i get Soundtracks from this game? :D
it’s all under the ‘info’ section in the game menu. you can click on an artist’s name to open their spotify page in your browser
Hi. I am Korean. I have a problem with this notice. I'll give you the correct sentence form, so I hope you put it this way.
"센본도리이 신사 기둥은 우측통행입니다"
In the sentence above, this part is red; 우측통행
(I was not good at English, so I used a translator.)
the english is also incorrect because that’s actually what’s written on the sign, but I think I made a mistake with the korean, I’ll change it later if I remember. thank you!
I went to the shrine on last October, though I feel something is a little bit off compare to the actual place (like nobody there), but still it's a lovely work. Though I kinda sad that I can't walk to explore through the front gate in this one. :P
Thank for your great works !
I guess it depends where you go on the mountain, If you walk past the summit there are barely any people, and I wanted my game to represent the nice feeling you get when exploring somewhere alone. and I actually wanted to expand the map in that area but with the time I spent on this I absolutely couldn't make it any bigger lmao. thanks for playing!
Is the map straight from physical one at the shrine? I love that the QR code is functional. Anyways, love the work dude, I visited this shrine a couple summers ago right after Gion Matsuri, so there were a lot of people and the vibe was completely different. Checking this out has been great because it's such a new, calm experience in a place I still remember pretty well. Great work!
haha I never tested the qr code myself but yes the map is from the real one at the shrine. super glad you enjoyed it man, thanks for playing
I'm gonna travel Kyoto in this October. Ticket's already been booked, and the place that I wanna go for the most is Inari shrine.
But now, I'm downloading your amazing idea and have just donated at a drop of a hat. This is Brilliant!.
This is amazing, and it is so great to be able to relive my memory of possibly the most beautiful place I've ever been in in VR!
cant vr downloard
Hey developer! This looks really siiiick! Any chance of a native linux build of this game so we can enjoy the game too? :D
yeah it’s very possible! i’ll look into it
Great game, fun to walk around in. However one thing that bothered me a lot is that there is no toggle for motion blur, and no toggle for depth of field in first person mode. (also maybe a toggle to remove the grainy filter?) Is it possible for you to add that? I'll give you a few bucks if you do so, thanks :)
I really value these visual effects, I think they make it much more realistic, I’m not going to remove them sorry :( I understand that in other games it might be distracting if you have an objective but that’s not the case here. i feel like having these options turned off just goes against the visual design of the game
the issue is that these effects make the game run like crap on some computers, not that they are distracting
Edit: n u m b e r s
Typical FPS is <10. If these effects were off, at least 15-30, depending on current location in scene.
HW: Intel i7-3820QM x8 @2.70 GHz, turbos to 3.48 GHz
nVidia Quadro K2000M with 2 GB VRAM, VFRAM usage with game is 0.9 GB, so VRAM is not the issue
32 GB RAM
Changing GFX settings in the game doesn't have anny effect, as the only issue are the effects. Runs the exact same on lowest settings at 1080p as with them all the way up and at defaults.
I'm sorry for not posting the minimum specs, but the issue is definitely your graphics card. I'll include in the description that at least a GTX 1050 ti is required for 60fps. I just searched benchmarking for a K2000M card and it's at least 1/10th of the power of a GTX 1060 3GB, which is what I built the game on. I think the game still would run badly for you even without the visual effects. I could optimize for lower end cards like yours but it would take away from the visuals too much, which is sort of the foundation of this game.
I second the suggestion to add a motion blur toggle. I understand it's part of the experience you designed, but I get a little seasick from it and it prevents me from enjoying the environment you built.
Of course if it's difficult for you to add the setting I understand, after all you released the game for free. I just think it's a worthy addition to your settings which are otherwise pretty expansive :)
I'm sorry about that, for this reason i'd definitely want to have an option to remove it. but I also feel like that would have some negative implications, such as people who hate motion blur by habit will also disable it, then my game won't look the way it is intended for those people (even though they can handle it). maybe in the future i'll figure this out, thanks for trying to play the game anyway!
Well done. You nailed the atmosphere.
How long did it take for you to create this?